Mnova 是西班牙Mestrelab Research公司開發的 核磁數據處理軟體,集NMR 和LC/MS 數據處理分析、預測、發表、驗證及數據的儲存、檢索以及管理等功能於一身,具有功能強大健全、支持無縫共享數據,可以為用戶提供準確的數據處理。具操作簡便人性化、處理結果準確美觀等優勢。
更新介紹
MNOVA 14 – HIGHLIGHTS
1- Mnova ElViS for Electronic and Vibrational Spectroscopies
2- Mnova BioHOS for the determination of a biologic drug’s higher order structure
3- Mnova Gears for automating your analytical workflows with already 11 Gears bricks
4- Mnova StereoFitter for 3D conformational and configurational analysis
5- A new Ensemble NMR Prediction that uses several prediction algorithms
6- 2D NMR Resolution Booster: A new algorithm for the resolution enhancement of 2D NMR spectra
7- qNMR and Concentration determination: Improved usability, reporting, and many new features
8- Mnova Screen v1.3.
9- Data Analysis panel – stack chromatograms from MS or UV detectors
10- Compliance tools such as Digital signatures & Audit trail
11- Mnova NMR – Advised Processing tool: The most sensible processing options for most 1D and 2D NMR spectra
12- Mnova NMR – NMReData: Export NMR information following the new NMReData standard format.
13- Mnova NMR – NMR VOI compression: A new algorithm for the efficient VOI compression of NMR spectra
14- Several new features for Mnova MS such as improved default settings for uploading MS data or labels can be added to mass spectrum peaks and datasets
BluffTitler
是一款能夠產生3D文字動畫的工具,它的輸出結果可以即時地在播放器或螢幕保護程式上播放,或者以圖片或視頻格式輸出以便在你的視頻、多媒體演示,程式內建了大量的案例模版,不管新手或專業使用者都能輕鬆設計製作。
更新介紹
Changes since version 15.0:
Updated translations: Chinese(Simplified), Deutsch, English, Francais, Korean, Kreyol, Magyar, Nederlands, Russian, Spanish, Suomi, Slovenian & Turkish
Improved quality shadow maps (Cascading Shadow Maps).
WASD control: move camera with keys, games style!
7 new styles in the picture layer: Hemisphere, Balloon, Rounded cube, Pyramid, Diamond, Chip & Star 3D
10 new effects: Shine, ProceduralTextures/ShinePlus, Text/Highlighter, Special/Dino, System/UVMap, ProceduralTextures/Gradient, ProceduralTextures/Gradient_Additive, ProceduralTextures/ControlPanel_Earth, ProceduralTextures/ControlPanel_Router & Special/Drone
Redesign timeline
Support for HDR DDS files, flat and cubemaps
Mouse wheel control timeline slider
Improved templates & thumbnails
When tabbing to the next property textbox, the textbox not only has the focus, but its text is also fully selected
New preset in FILE > Set show resolution... dialog: QHD (2560 x 1440)
When adjusting a property with the All keys checkbox marked, only the adjusted component (X, Y or Z) is adjusted in the other keys
When the All layers checkbox is marked, only the visible layers are affected
Export as transparent WebM (requires an external video encoder)
3 new styles in the model layer: Vertical align top, Vertical align centre & Vertical align bottom
1 new style in the particle layer: 3D circles
1 new style in the plasma layer: Max displacement
New property in camera layer: Colour
Improved Bix model. UV mapping slightly changed for easier editing
2 new effect properties in Special/Bix: the 2nd slider of the FX Period, Mouth property opens his mouth and the 2nd slider of the FX Leg rotation spreads the leg
New effect property in Special/RotateTowardsCamera, Special/RotateTowardsCameraAdditive & Special/RotateTowardsCameraSubtractive: FX Roll
New effect property in Special/UVMapper & Special/UVMapperAdditive: FX Character index offset
New effect property in ProceduralTextures/Horizon: FX Noise. This fights MP4 banding
New effect properties in Filters/Blobs: FX Style and others
New effect property in Filters/ShutterBlades: FX Background transparency
New effect property in ProceduralTextures/ControlPanel: FX Background transparency
New effect property in Filters/WhiteBorder: FX Clip
New effect property in Special/NormalMapper: FX Space
New effect property in AdvancedMaterials/ColourmapFrontReflectionmapSides and AdvancedMaterials/ColourmapFrontCubemapSides: FX Mirror
New effect property in Filters/SoftBorder: FX Noise
New option in LAYER > Active layer properties... dialog: Sort elements
Max vertices increased from 200.000 to 300.00...
ZBrush 是一個數字雕刻和繪畫軟體,它以強大的功能和直觀的工作流程徹底改變了整個三維行業。在一個簡潔的界面中,ZBrush 為當代數字藝術家提供了世界上最先進的工具。以實用的思路開發出的功能組合,在激發藝術家創作力的同時,ZBrush 產生了一種用戶感受,在操作時會感到非常的順暢。
ZBrush 能夠雕刻高達10億多邊形的模型,所以說限制只取決於的藝術家自身的想像力。 圍繞著這項原則進行設計,在ZBrush中的選單以非線性和自由模式的方法共同工作。這有利於3D模型,2D圖像和2.5維Pixols以新的和獨特的方式進行互動。 ZBrush提供了強大的工具,可以讓用戶快速勾畫出一個2D或3D的概念圖,然後採用這一想法直至完成。用戶可以使用ZBrush的照明和大氣功能直接創建真實的渲染效果。通過使用許多強大的輸出選項可以輕鬆配置模型,進行三維打印或者在其他數字應用程序中使用。
ZBrush 用戶能夠通過軟件強大的處理性能,在包含數以百萬計多邊形的模型上雕刻和繪畫,而無需擔心購買昂貴的顯卡。正是由於這個原因,ZBrush 的用戶覆蓋了從藝術愛好者到大量的電影和遊戲工作室的製作人員。
沒有技術障礙和陡峭的學習曲線,因為它就像是藝術家熟悉的雕刻和繪畫工具。
更新介紹
Become a Master of Bas Relief
Create embossed surfaces in stunning detail with the new Bas Relief features in ZBrush. Pose your model as desired and create a special new alpha from that view which can be used to create raised sections of detail that more closely resembles the results of traditional relief sculpture.
Create embossed surfaces in stunning detail with the new Bas Relief features in ZBrush. Position your model as desired and project all visible meshes into the selected mesh.
Load any model and create a Bas Relief alpha from camera view to be used to create raised sections of detail that closely resemble the results of traditional relief sculpture.
Put A Bevel On It
The new Bevel Pro plugin allows you to create complex bevels for meshes at any resolution without low-poly modeling. Suitable for meshes of medium-to-high resolution, Bevel Pro allows you to use masking and PolyGroups to determine exactly which edges to bevel. Adjust and preview your results non-destructively, and even create your bevels as separate sections of geometry for use with Live Boolean.
Two By Two
Brushes now support dual alphas and textures, allowing you to transition between the two based on the pen pressure of your stroke. Create striking blends of color and detail with this versatile new feature!
Start Spreading the Details
Apply any image, graphical noise or noise presets to a brush for local sculptural surface noise details. Use Brush Size or pen pressure sensitivity to adjust the noise scale on the fly. Local Projection will give a unique way to reapply any noise by position of the brush. This feature shines when creating environment pieces or applying skin details.
Just the Right Alignment
Instantly redistribute multiple SubTools, or the geometry within a single SubTool with a single button press. Similar to alignment features found in other programs, you can now align meshes to the left, right or center, and by the top or...
PIXPLANT 材質填充應用軟體
PixPlant 是一套跨平台的智慧型材質填充應用軟體,具備最優秀的工具與演算法,以迅速取樣並解析圖片,製作無縫隙的材質貼圖以及3D定位。PixPlant 包含一套智慧型貼圖引擎,以及3D編輯器,善用PixPlant省下處理材質的時間與勞力。
自動抓取方向平鋪材質
PixPlant 令您可處理無限多種寫實材質,挑選一張圖片,經過幾個簡單步驟,便可創作出渾然天成的材質。
從圖片進行 3D Mapping
PixPlant內含先進工具,可從平面圖片擷取資訊,進行3D Mapping,生成新的可用材質。
編輯生成的3D Map
PixPlant含有工具可處理部分或全物件表面,從全平面到起伏崎嶇的粗糙表面均可。甚至可用工具進行像素等級的細微調整。
3D Map的變化利用displacement & parallax mapping及時渲染並生成3D預覽,支援您擁有的任何3D模型。
可以獨立軟體形式使用或安裝至Photoshop插件
PixPlant可以獨立運行,也可以在Adobe Photoshop內部運行,可以無縫平鋪圖像,創建,預覽和編輯3D地圖。無論是獨立的還是Photoshop,PixPlant都是快速創建高質量平鋪紋理貼圖的完整解決方案。
更新介紹
PixPlant creates and edits 3D maps and quickly transforms common photos into seamlessly tiling materials.
The 5th major version of PixPlant includes many improvements. In fact so many things are new, that the version number has jumped from 3 to 5:
» Support for the Physically Based Rendering (PBR) Workflow, while maintaining support for the previous Traditional (Diffuse-Specular) 3D Workflow.
» Improved 3D Preview rendering with HDRI environment lighting. PBR Metallic-Roughness uses common GGX rendering, while Traditional Diffuse+Specular Workflow uses Blinn-Phong rendering.
» New Map Tools system with an intuitive interface and powerful capabilities. Fast GPU acceleration available in most tools.
» Includes the previous version's automatic tiling features with easy-to-use synchronized tiling of multiple maps.
» All map editing is done at 16-bit precision, with some tools working at floating point. Full sRGB support for the Base Color, Difuse and Specular maps, and linear space support for other maps.
» Includes an help system built inside the app with many contextual information buttons and interactive guides.
Power Surfacing 威力曲面設計,是一套革命性的 SolidWorks 外掛,將會完全改變工程師和設計師在 SolidWorks 端的工作流程。Power Surfacing 能夠讓您在 SolidWorks 中輕鬆地設計出複雜且 Class A 級的自由曲面物件。您再也不需要東修西補地處理切面與曲率連續性的問題,使用 Power Surfacing 將讓設計變得像捏黏土般的容易。
● 原生物件-Box、Cylinder、Torus 等等
●可直接從 SolidWorks 繪製草圖
●可匯入現存的 Meshes: 像是從 modo、Maya 匯出的 OBJ 以及 FBX 檔案格式
●多功能的 Push-Pull 編輯器、聯動性的編輯方式以及 Soft Selection。
●基本的建模工具: Extrude、Insert、Insert Loops、Bridge
●功能型工具: 鏡射、彎曲、Edge Weighting、細分等功能
●進階建模工具: Extend、Edge Extrude、Insert Edge、Thicken 等等
●轉換為 Class A 的 SolidWorks 曲面或 Solid Bodies與 SolidWorks 的 Tree Editing 整合
更新介紹
1) Precise conversion
2) Measurement (and accurate dimensioning)
3) 4 Sided Mirror - Selection on either side
4) New mirror algorithm - fixed creasing issues
5) Precise Conversion for standard sub-d meshes - faster, lighter, and more accurate
relative to Limit Surface of Sub-D.
6) Phong Shading with lots of lights
7) HDRI based lighting model
8) New Quad Wrap (also automatically finds and closes most open edges)
9) Shrink Wrap checks for Self Intersections
10) Mesh Smooth (new global command)
11) Mesh Offset (new command)
12) Enhanced Quad Fill
13) Lighter weight converted models
14) Faster conversions
15) New Power Shell command
16) New Power Thicken command
17) Import point clouds (OBJ)
18) Menu reset / fix command (for fixing the toolbars automatically)
19) New Spin Quad command