最新版 RealityCapture v1.2.2 Tarasque 更新於 2023/6/14
RealityCapture 是一款先進的一體化攝影測量軟體解決方案,從照片和雷射掃描數據、自動化創建虛擬現實場景、提取逼真和精確的3D模型。
RealityCapture 在速度、精度和網格質量上,顯著優於所有現有的攝影測量解決方案,它比市場上任何產品都要快10倍,為您的工作帶來極大效率的提升,RealityCapture已成為眾多行業的首選軟體。
基於圖像的建模
使用圖像創建精確和紋理三維模型。完美的用於建築可視化、電競等更多領域。
製圖和測繪
建立準確的地理參考的3D地圖、正射影像和數字表面模型。測量體積和距離。
大場景海量數據項目
結合海量圖像和激光掃描,創建3D模型。CapturingReality是您的最佳選擇。
文化遺產
結合激光掃描和圖像創建精確的3D重建。快速處理數以千計的對象。
繪畫掃描
重建繪畫,用數以百計的圖像呈現出精確的重建高分辨率圖像。
人像掃描
醫學與計算機圖形學的3D人體掃描。創建高分辨率3D模型。
Capturing data – Imports
• Images - in recognized file formats, like JPEG, PNG, TIFF, EXR, WEBP, BMP, DNG, RAW for all cameras with installed driver
• Frame captures from video files – in MPEG, AVI, ASF, QT, MOV, VMW
• Laser scans - in PTX, E57, PLY, ZFS and ZFPRJ
• 3D models – in OBJ, FBX, DXF, DAE
• Stereoscopic images from Leica BLK3D Image group
• Flights logs and ground control points, support of PPK/RTK data with precision
• Support of image masks and different layers for texture or from AI segmentation
Aligning – camera registration
• Automatic registrations of different inputs – photos and laser scans in one step
• Possibility to create georeferenced or scaled scenes
• Re-use of camera registrations using XMP metadata (e.g. with fixed camera setups)
Meshing
• Generation of watertight 3D meshes with custom detail
• Mesh editing tools – simplification, smoothing, closing holes, mesh cleaning
• Tools for checking and repairing model topology
Texturing
• Calculating vertex colors
• Creating UV maps with built-in unwrap tool
• Calculating model textures in UV and UDIMM format
• Re-projecting textures from high poly to low poly model
• Generation of normal and displacement maps
Orthophoto, DSM, DTM
• Creating georeferenced orthographic projections and maps
• Creating side and arbitrary projections
• Generation of DSM and DTM
• Creating sampled projections
Sharing and Exports
• Direct upload to Cesium Ion and Sketchfab
• Export of sparse and dense point cloud - in XYZ, LAS, PTX
• Model export into standard formats - in OBJ, FBX, PLY, ABC, GLB, STL, 3MF, DXF, DAE
• Export of Level of Detail models and Cesium 3D Tiles - B3DM
• Reporting system – sharing of pre-defined or custom quality reports
• Exporting camera registrations, textures, ortho projections, DSM/DTM and more.
Measuring, Classification and Inspecting
• Automatic detection of coded targets, scene scaling and georeferencing
• Automatic conversion between different coordinate systems (EPSG database implemented)
• Distance, area, and volume measurements
• Sparse point cloud inspections – camera relations and scene structure uncertainty
• Dense point cloud AI classification
Industries
Surveying and aerial mapping – Using aerial photos and ground control points or PPK flightlog to create an accurate geo-referenced model or a point cloud for mapping purposes. Exporting orthophoto map, DSM/DTM and quality report, as well as any cut/fill measurements.
Tools as Map Wizard make the process simple so that even a beginner should be able to get a solid output without too much effort or having a steep learning curve.
VFX/Game industry – Hyper realistic assets created quickly and optimized well directly in RC using tools as filtering, simplify, smoothing, reprojection tool, clean model, and such. This can be automated with CLI scripting to produce assets fast enough; you produce easy integration in your pipeline.
Full body scanning and product scans – Best results in fastest time for 3D models created using camera rigs. Using CLI automation and camera registration XMPs to make things even faster and very cost effective.
Accident or crime scene recording – Recording the accident scene with unprecedented fidelity much faster than before. Provide evidence with accurate measurements in the scene. Realistic 3D scenes in VR provide efficient tool for training of forensic officers.
BIM and AEC – Create digital twins of building for planning reconstruction, new installation or for visual inspection of structure defects. The 3D Tiles export allows to use the result in any online inspection tool.
Manufacturing and 3D printing – Printing replacement parts easily by scanning the not documented original.
Cultural heritage conservation – Producing very detailed, 1:1 real world scale and proportionally correct models which suit as a perfect solution for preserving historical subjects.
Research and education – There are many possible ways of use in science. For medical purposes all the way to creating 3D model of tiny bacteria. Capturing Reality supports education with tailored licensing models.
Automation and Integration
• Command line processing and scripting
• Batch processing outside command line using RealityCapture commands
• Sending command-line commands to an already opened RC instance (possibility to us high-level programming language to control the program flow)
RealityCapture | RealityCapture | RealityCapture |
3,500 PPI Credits | 8,000 PPI Credits | ENTERPRISE |
» Equals to 14,000 Megapixels » Equals to 582.75M scan points » No expiry date » The app will inform you about the actual cost of licensing your input. |
» Equals to 32,000 Megapixels » Equals to 1,332M scan points » No expiry date » The app will inform you about the actual cost of licensing your input. |
» Perpetual license » Offline use » Unlimited number of images and laser scans. » Floating possibility » CLI Scripting |
RealityCapture Tarasque requires:
- 64bit machine with at least 8GB of RAM
- 64bit Microsoft Windows version 7 / 8 / 8.1 / 10 / 11 or Windows Server version 2008+
- NVIDIA graphics card with CUDA 3.0+ capabilities and 1GB VRAM
- CUDA Toolkit 10.2, minimal driver version 441.22.
We recommend using a machine with at least 4 CPU cores, 16GB of RAM and 1024 CUDA cores. If you do not have the NVIDIA card, you will be still able to run the application and register images, you will not be able to create a textured mesh.
The CPU is required to support SSE4.2 (Streaming SIMD Extensions 4.2) or higher.
Memory consumption:
The RealityCapture application uses state-of-the-art out-of-core algorithms for almost every task. Therefore, you do not need to worry about computer memory.
You can easily register an unlimited number of images/laser-scans on a single machine. However, it requires a specific workflow using components. In such a case, 16GB should be enough for thousands of high (36-80 MPX) resolution images. You can find more information about components workflow in the application Help, section Using components.
To align an unordered set of images into one component you will need a certain amount of RAM. The consumption depends on a count of images (irrespective of their size) and a count of features per image. If you restrict the count of features per image from default 40K to 20K, you will double the count of images that can use the same amount of RAM.
Meshing, coloring and texturing are completely out-of-core. Hence you do not need to worry about the computer RAM at all. This means that once you have even one million images or scans registered together, you can create a mesh and a texture on a machine with e.g. 16GB of RAM without any performance loss.